I had the pleasure of being part of the Riot Games Lucian statue. My role involved modeling his guns from scratch based off the concept art. These were modeled with Maya and Zbrush and 3D printed to bypass having to sculpt them in clay.


This is a sword from Final Fantasy that required all the little details to be resolved for the 3D print. Built out in Maya and featured at Comicon for Square Enix.


Life-size Tracer: GamesCom 2015. This life-size print of Tracer was to promote Blizzard's new Overwatch. This called for getting a hi-res sculpt water tight and setting up keys for all the pieces to assemble together.


Annie and Tibbers at Pax Prime 2014. After the great reception of the statue Riot Games wanted a miniature collectible sized version. From the ground up I constructed a 3D version inspired by this massive piece that could be printed and hand painted. This involved both Maya and Zbrush.


Overwatch Colossal Collectibles: These 12 foot tall figures dropped in Hollywood, Paris, and Busan South Korea as more promotion for Blizzard's Overwatch.

In 3D we modeled and cut out "toy" action figure joints for articulation and printed these huge characters 30 inch pieces at a time.


3D modeled props


Maya/Zbrush character sculpts for personal projects